2009-12-14 9 views

risposta

28

in XAML si potrebbe fare come segue:

<TreeView.ItemContainerStyle> 
      <Style TargetType="TreeViewItem"> 
       <Setter Property="TreeViewItem.IsExpanded" Value="True"/> 
      </Style> 
</TreeView.ItemContainerStyle> 
0

ho fatto un ExpandAll che funziona anche se il vostro albero è impostato per la virtualizzazione (oggetti di riciclo).

Questo è il mio codice. Forse dovresti considerare di avvolgere la tua gerarchia in una vista modello gerarchica del modello?

using System; 
using System.Collections; 
using System.Collections.Generic; 
using System.Diagnostics; 
using System.Windows.Controls; 
using System.Windows.Controls.Primitives; 
using System.Windows.Threading; 
using HQ.Util.General; 

namespace HQ.Util.Wpf.WpfUtil 
{ 
    public static class TreeViewExtensions 
    { 
     // ****************************************************************** 
     public delegate void OnTreeViewVisible(TreeViewItem tvi); 
     public delegate void OnItemExpanded(TreeViewItem tvi, object item); 
     public delegate void OnAllItemExpanded(); 

     // ****************************************************************** 
     private static void SetItemHierarchyVisible(ItemContainerGenerator icg, IList listOfRootToNodeItemPath, OnTreeViewVisible onTreeViewVisible = null) 
     { 
      Debug.Assert(icg != null); 

      if (icg != null) 
      { 
       if (listOfRootToNodeItemPath.Count == 0) // nothing to do 
        return; 

       TreeViewItem tvi = icg.ContainerFromItem(listOfRootToNodeItemPath[0]) as TreeViewItem; 
       if (tvi != null) // Due to threading, always better to verify 
       { 
        listOfRootToNodeItemPath.RemoveAt(0); 

        if (listOfRootToNodeItemPath.Count == 0) 
        { 
         if (onTreeViewVisible != null) 
          onTreeViewVisible(tvi); 
        } 
        else 
        { 
         if (!tvi.IsExpanded) 
          tvi.IsExpanded = true; 

         SetItemHierarchyVisible(tvi.ItemContainerGenerator, listOfRootToNodeItemPath, onTreeViewVisible); 
        } 
       } 
       else 
       { 
        ActionHolder actionHolder = new ActionHolder(); 
        EventHandler itemCreated = delegate(object sender, EventArgs eventArgs) 
         { 
          var icgSender = sender as ItemContainerGenerator; 
          tvi = icgSender.ContainerFromItem(listOfRootToNodeItemPath[0]) as TreeViewItem; 
          if (tvi != null) // Due to threading, it is always better to verify 
          { 
           SetItemHierarchyVisible(icg, listOfRootToNodeItemPath, onTreeViewVisible); 

           actionHolder.Execute(); 
          } 
         }; 

        actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated); 
        icg.StatusChanged += itemCreated; 
        return; 
       } 
      } 
     } 

     // ****************************************************************** 
     /// <summary> 
     /// You cannot rely on this method to be synchronous. If you have any action that depend on the TreeViewItem 
     /// (last item of collectionOfRootToNodePath) to be visible, you should set it in the 'onTreeViewItemVisible' method. 
     /// This method should work for Virtualized and non virtualized tree. 
     /// The difference with ExpandItem is that this one open up the tree up to the target but will not expand the target itself, 
     /// while ExpandItem expand the target itself. 
     /// </summary> 
     /// <param name="treeView">TreeView where an item has to be set visible</param> 
     /// <param name="listOfRootToNodePath">Any collectionic List. The collection should have every objet of the path to the targeted item from the root 
     /// to the target. For example for an apple tree: AppleTree (index 0), Branch4, SubBranch3, Leaf2 (index 3)</param> 
     /// <param name="onTreeViewVisible">Optionnal</param> 
     public static void SetItemHierarchyVisible(this TreeView treeView, IEnumerable<object> listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null) 
     { 
      ItemContainerGenerator icg = treeView.ItemContainerGenerator; 
      if (icg == null) 
       return; // Is tree loaded and initialized ??? 

      SetItemHierarchyVisible(icg, new List<object>(listOfRootToNodePath), onTreeViewVisible); 
     } 

     // ****************************************************************** 
     private static void ExpandItem(ItemContainerGenerator icg, IList listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null) 
     { 
      Debug.Assert(icg != null); 

      if (icg != null) 
      { 
       if (listOfRootToNodePath.Count == 0) // nothing to do 
        return; 

       TreeViewItem tvi = icg.ContainerFromItem(listOfRootToNodePath[0]) as TreeViewItem; 
       if (tvi != null) // Due to threading, always better to verify 
       { 
        listOfRootToNodePath.RemoveAt(0); 

        if (!tvi.IsExpanded) 
         tvi.IsExpanded = true; 

        if (listOfRootToNodePath.Count == 0) 
        { 
         if (onTreeViewVisible != null) 
          onTreeViewVisible(tvi); 
        } 
        else 
        { 
         SetItemHierarchyVisible(tvi.ItemContainerGenerator, listOfRootToNodePath, onTreeViewVisible); 
        } 
       } 
       else 
       { 
        ActionHolder actionHolder = new ActionHolder(); 
        EventHandler itemCreated = delegate(object sender, EventArgs eventArgs) 
         { 
          var icgSender = sender as ItemContainerGenerator; 
          tvi = icgSender.ContainerFromItem(listOfRootToNodePath[0]) as TreeViewItem; 
          if (tvi != null) // Due to threading, it is always better to verify 
          { 
           SetItemHierarchyVisible(icg, listOfRootToNodePath, onTreeViewVisible); 

           actionHolder.Execute(); 
          } 
         }; 

        actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated); 
        icg.StatusChanged += itemCreated; 
        return; 
       } 
      } 
     } 

     // ****************************************************************** 
     /// <summary> 
     /// You cannot rely on this method to be synchronous. If you have any action that depend on the TreeViewItem 
     /// (last item of collectionOfRootToNodePath) to be visible, you should set it in the 'onTreeViewItemVisible' method. 
     /// This method should work for Virtualized and non virtualized tree. 
     /// The difference with SetItemHierarchyVisible is that this one open the target while SetItemHierarchyVisible does not try to expand the target. 
     /// (SetItemHierarchyVisible just ensure the target will be visible) 
     /// </summary> 
     /// <param name="treeView">TreeView where an item has to be set visible</param> 
     /// <param name="listOfRootToNodePath">The collection should have every objet of the path, from the root to the targeted item. 
     /// For example for an apple tree: AppleTree (index 0), Branch4, SubBranch3, Leaf2</param> 
     /// <param name="onTreeViewVisible">Optionnal</param> 
     public static void ExpandItem(this TreeView treeView, IEnumerable<object> listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null) 
     { 
      ItemContainerGenerator icg = treeView.ItemContainerGenerator; 
      if (icg == null) 
       return; // Is tree loaded and initialized ??? 

      ExpandItem(icg, new List<object>(listOfRootToNodePath), onTreeViewVisible); 
     } 

     // ****************************************************************** 
     private static void ExpandSubWithContainersGenerated(ItemsControl ic, Action<TreeViewItem, object> actionItemExpanded, ReferenceCounterTracker referenceCounterTracker) 
     { 
      ItemContainerGenerator icg = ic.ItemContainerGenerator; 
      foreach (object item in ic.Items) 
      { 
       var tvi = icg.ContainerFromItem(item) as TreeViewItem; 
       actionItemExpanded(tvi, item); 
       tvi.IsExpanded = true; 
       ExpandSubContainers(tvi, actionItemExpanded, referenceCounterTracker); 
      } 
     } 

     // ****************************************************************** 
     /// <summary> 
     /// Expand any ItemsControl (TreeView, TreeViewItem, ListBox, ComboBox, ...) and their childs if any (TreeView) 
     /// </summary> 
     /// <param name="ic"></param> 
     /// <param name="actionItemExpanded"></param> 
     /// <param name="referenceCounterTracker"></param> 
     public static void ExpandSubContainers(ItemsControl ic, Action<TreeViewItem, object> actionItemExpanded, ReferenceCounterTracker referenceCounterTracker) 
     { 
      ItemContainerGenerator icg = ic.ItemContainerGenerator; 
      { 
       if (icg.Status == GeneratorStatus.ContainersGenerated) 
       { 
        ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker); 
       } 
       else if (icg.Status == GeneratorStatus.NotStarted) 
       { 
        ActionHolder actionHolder = new ActionHolder(); 
        EventHandler itemCreated = delegate(object sender, EventArgs eventArgs) 
         { 
          var icgSender = sender as ItemContainerGenerator; 
          if (icgSender.Status == GeneratorStatus.ContainersGenerated) 
          { 
           ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker); 

           // Never use the following method in BeginInvoke due to ICG recycling. The same icg could be 
           // used and will keep more than one subscribers which is far from being intended 
           // ic.Dispatcher.BeginInvoke(actionHolder.Action, DispatcherPriority.Background); 

           // Very important to unsubscribe as soon we've done due to ICG recycling. 
           actionHolder.Execute(); 

           referenceCounterTracker.ReleaseRef(); 
          } 
         }; 

        referenceCounterTracker.AddRef(); 
        actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated); 
        icg.StatusChanged += itemCreated; 

        // Next block is only intended to protect against any race condition (I don't know if it is possible ? How Microsoft implemented it) 
        // I mean the status changed before I subscribe to StatusChanged but after I made the check about its state. 
        if (icg.Status == GeneratorStatus.ContainersGenerated) 
        { 
         ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker); 
        } 
       } 
      } 
     } 

     // ****************************************************************** 
     /// <summary> 
     /// This method is asynchronous. 
     /// Expand all items and subs recursively if any. Does support virtualization (item recycling). 
     /// But honestly, make you a favor, make your life easier en create a model view around your hierarchy with 
     /// a IsExpanded property for each node level and bind it to each TreeView node level. 
     /// </summary> 
     /// <param name="treeView"></param> 
     /// <param name="actionItemExpanded"></param> 
     /// <param name="actionAllItemExpanded"></param> 
     public static void ExpandAll(this TreeView treeView, Action<TreeViewItem, object> actionItemExpanded = null, Action actionAllItemExpanded = null) 
     { 
      var referenceCounterTracker = new ReferenceCounterTracker(actionAllItemExpanded); 
      referenceCounterTracker.AddRef(); 
      treeView.Dispatcher.BeginInvoke(new Action(() => ExpandSubContainers(treeView, actionItemExpanded, referenceCounterTracker)), DispatcherPriority.Background); 
      referenceCounterTracker.ReleaseRef(); 
     } 

     // ****************************************************************** 
    } 
} 

E

using System; 
using System.Threading; 

namespace HQ.Util.General 
{ 
    public class ReferenceCounterTracker 
    { 
     private Action _actionOnCountReachZero = null; 
     private int _count = 0; 

     public ReferenceCounterTracker(Action actionOnCountReachZero) 
     { 
      _actionOnCountReachZero = actionOnCountReachZero; 
     } 

     public void AddRef() 
     { 
      Interlocked.Increment(ref _count); 
     } 

     public void ReleaseRef() 
     { 
      int count = Interlocked.Decrement(ref _count); 
      if (count == 0) 
      { 
       if (_actionOnCountReachZero != null) 
       { 
        _actionOnCountReachZero(); 
       } 
      } 
     } 
    } 
} 
3

Dopo aver suonato in giro con tutti i vari metodi per la piena espansione e compressione una vista ad albero, di gran lunga il metodo più veloce è la seguente. Questo metodo sembra funzionare su alberi molto grandi.

Assicurati che il tuo albero sia virtualizzato, se non è virtualizzato, non appena l'albero raggiunge un qualsiasi tipo di dimensione diventerà dolorosamente lento qualunque cosa tu faccia.

VirtualizingStackPanel.IsVirtualizing="True" 
VirtualizingStackPanel.VirtualizationMode="Recycling" 

Si supponga che si dispone di un modello di vista il backup il vostro albero, ogni nodo su quel modello di vista che corrisponde a un HierarchicalDataTemplate ha bisogno di una proprietà IsExpanded (non ha bisogno di implementare proprietà cambiato). Si supponga questi modelli vista implementare un'interfaccia simile a questo:

interface IExpandableItem : IEnumerable 
{ 
    bool IsExpanded { get; set; } 
} 

Lo stile TreeViewItem deve essere impostata come segue per associare la proprietà IsExpanded nel modello al fine di vista:

<Style 
    TargetType="{x:Type TreeViewItem}"> 
    <Setter 
     Property="IsExpanded" 
     Value="{Binding 
      IsExpanded, 
      Mode=TwoWay}" /> 
</Style> 

Stiamo andando a utilizzare questa proprietà per impostare lo stato di espansione, ma anche, poiché l'albero è virtualizzato, questa proprietà è necessaria per mantenere lo stato di visualizzazione corretto mentre i singoli TreeViewItem vengono riciclati. Senza questi nodi vincolanti si verificherà un collasso man mano che vengono visualizzati mentre l'utente sfoglia l'albero.

L'unico modo per ottenere una velocità accettabile su alberi di grandi dimensioni è lavorare nel codice dietro nel livello di vista. Il piano è sostanzialmente il seguente:

  1. Ottenere il binding corrente su TreeView.ItemsSource.
  2. Cancella quella rilegatura.
  3. Attendere che il binding venga effettivamente cancellato.
  4. Impostare lo stato di espansione nel modello di vista (ora non associato).
  5. Rebind il TreeView.ItemsSource utilizzando il binding che abbiamo memorizzato nella cache nel passaggio 1.

Poiché la virtualizzazione è abilitata, l'esecuzione di un binding su TreeView.ItemsSource risulta molto veloce, anche con un modello di visualizzazione di grandi dimensioni. Allo stesso modo, quando l'aggiornamento non associato aggiorna lo stato di espansione dei nodi dovrebbe essere molto veloce. Ciò si traduce in aggiornamenti sorprendentemente veloci.

Ecco il codice:

void SetExpandedStateInView(bool isExpanded) 
{ 
    var model = this.DataContext as TreeViewModel; 
    if (model == null) 
    { 
     // View model is not bound so do nothing. 
     return; 
    } 

    // Grab hold of the current ItemsSource binding. 
    var bindingExpression = this.TreeView.GetBindingExpression(
     ItemsControl.ItemsSourceProperty); 
    if (bindingExpression == null) 
    { 
     return; 
    } 

    // Clear that binding. 
    var itemsSourceBinding = bindingExpression.ParentBinding; 
    BindingOperations.ClearBinding(
    this.TreeView, ItemsControl.ItemsSourceProperty); 

    // Wait for the binding to clear and then set the expanded state of the view model. 
    this.Dispatcher.BeginInvoke(
     DispatcherPriority.DataBind, 
     new Action(() => SetExpandedStateInModel(model.Items, isExpanded))); 

    // Now rebind the ItemsSource. 
    this.Dispatcher.BeginInvoke(
     DispatcherPriority.DataBind, 
     new Action(
      () => this.TreeView.SetBinding(
       ItemsControl.ItemsSourceProperty, itemsSourceBinding))); 
} 

void SetExpandedStateInModel(IEnumerable modelItems, bool isExpanded) 
{ 
    if (modelItems == null) 
    { 
     return; 
    } 

    foreach (var modelItem in modelItems) 
    { 
     var expandable = modelItem as IExpandableItem; 
     if (expandable == null) 
     { 
      continue; 
     } 

     expandable.IsExpanded = isExpanded; 
     SetExpandedStateInModel(expandable, isExpanded); 
    } 
} 
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