In base a questo MSDN Forum Posting è necessario utilizzare le notifiche pointer. La documentazione con lavorare esempio di codice risiede nel MSDN Library
Da ultimo collegamento:
Un oggetto puntatore rappresenta un singolo ingresso unico "contatto" (un PointerPoint) da un dispositivo di ingresso (ad esempio un mouse, penna/stilo, dito singolo o più dita). Il sistema crea un puntatore quando viene rilevato per la prima volta un contatto e lo distrugge quando il puntatore abbandona (parte) il raggio di rilevamento o viene cancellato. Nel caso di più dispositivi o input multi-touch, ogni contatto viene considerato come un puntatore univoco.
Solo un avvertimento, non ho un dispositivo multitouch di Windows 8 per testare questo codice su. Quindi è stato testato in Simuator con tutti i suoi limiti e, come menzionato nei link sopra, Windows 8 non ha un supporto gestuale per rilevare più dita, è necessario utilizzare funzioni di livello inferiore.
Prima di tutto ho aggiunto altri due dizionari al codice di esempio MSDN sopra e due variabili per la soglia di scorrimento alle definizioni di classe.
Dictionary<uint, Point> startLocation;
Dictionary<uint, bool> pointSwiped;
int swipeThresholdX = 100;
int swipeThresholdY = 100;
Ho poi inizializzare i dictionarys nel costruttore del form
startLocation = new Dictionary<uint, Point>((int)SupportedContacts.Contacts);
pointSwiped = new Dictionary<uint, bool>((int)SupportedContacts.Contacts);
Poi ogni luogo che il dizionario originale è stato aggiunto o aveva un elemento rimosso ho fatto lo stesso con il nuovo Dizionario del
aggiungendo:
startLocation[pt.PointerId] = pt.Position;
pointSwiped[pt.PointerId] = false;
rimozione:
01.235.
startLocation.Remove(pt.PointerId);
pointSwiped.Remove(pt.PointerId);
Poi finalmente messi insieme nel PointerMovedEvent:
private void targetContainer_PointerMoved(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint currentPoint = e.GetCurrentPoint(targetContainer);
if (currentPoint.IsInContact)
{
if (startLocation.ContainsKey(currentPoint.PointerId))
{
Point startPoint = startLocation[currentPoint.PointerId];
if (Math.Abs(currentPoint.Position.X - startPoint.X) > swipeThresholdX) // I only did one Axis for testing
{
pointSwiped[currentPoint.PointerId] = true;
}
}
}
updateInfoPop(e);
}
finale Modificato MSDN Esempio:
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;
// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238
namespace PointerInput
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainPage : Page
{
Windows.Devices.Input.TouchCapabilities SupportedContacts = new Windows.Devices.Input.TouchCapabilities();
uint numActiveContacts;
Dictionary<uint, Windows.UI.Input.PointerPoint> contacts;
Dictionary<uint, Point> startLocation;
Dictionary<uint, bool> pointSwiped;
int swipeThresholdX = 100;
int swipeThresholdY = 100;
public MainPage()
{
this.InitializeComponent();
numActiveContacts = 0;
contacts = new Dictionary<uint, Windows.UI.Input.PointerPoint>((int)SupportedContacts.Contacts);
startLocation = new Dictionary<uint, Point>((int)SupportedContacts.Contacts);
pointSwiped = new Dictionary<uint, bool>((int)SupportedContacts.Contacts);
targetContainer.PointerPressed += new PointerEventHandler(targetContainer_PointerPressed);
targetContainer.PointerEntered += new PointerEventHandler(targetContainer_PointerEntered);
targetContainer.PointerReleased += new PointerEventHandler(targetContainer_PointerReleased);
targetContainer.PointerExited += new PointerEventHandler(targetContainer_PointerExited);
targetContainer.PointerCanceled += new PointerEventHandler(targetContainer_PointerCanceled);
targetContainer.PointerCaptureLost += new PointerEventHandler(targetContainer_PointerCaptureLost);
targetContainer.PointerMoved += new PointerEventHandler(targetContainer_PointerMoved);
}
// PointerPressed and PointerReleased events do not always occur in pairs.
// Your app should listen for and handle any event that might conclude a pointer down action
// (such as PointerExited, PointerCanceled, and PointerCaptureLost).
void targetContainer_PointerPressed(object sender, PointerRoutedEventArgs e)
{
if (Convert.ToBoolean(SupportedContacts.TouchPresent) && (numActiveContacts > SupportedContacts.Contacts))
{
// cannot support more contacts
eventLog.Text += "\nNumber of contacts exceeds the number supported by the device.";
return;
}
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nDown: " + pt.PointerId;
// Change background color of target when pointer contact detected.
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Green);
// Check if pointer already exists (if enter occurred prior to down).
if (contacts.ContainsKey(pt.PointerId))
{
return;
}
contacts[pt.PointerId] = pt;
startLocation[pt.PointerId] = pt.Position;
pointSwiped[pt.PointerId] = false;
++numActiveContacts;
e.Handled = true;
// Display pointer details.
createInfoPop(e);
}
private void targetContainer_PointerEntered(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nOver: " + pt.PointerId;
if (contacts.Count == 0)
{
// Change background color of target when pointer contact detected.
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Blue);
}
// Check if pointer already exists (if enter occurred prior to down).
if (contacts.ContainsKey(pt.PointerId))
{
return;
}
// Push new pointer Id onto expando target pointers array.
contacts[pt.PointerId] = pt;
startLocation[pt.PointerId] = pt.Position;
pointSwiped[pt.PointerId] = false;
++numActiveContacts;
e.Handled = true;
// Display pointer details.
createInfoPop(e);
}
// Fires for for various reasons, including:
// - User interactions
// - Programmatic caputre of another pointer
// - Captured pointer was deliberately released
// PointerCaptureLost can fire instead of PointerReleased.
private void targetContainer_PointerCaptureLost(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nPointer capture lost: " + pt.PointerId;
if (contacts.ContainsKey(pt.PointerId))
{
checkSwipe();
contacts[pt.PointerId] = null;
contacts.Remove(pt.PointerId);
startLocation.Remove(pt.PointerId);
if (pointSwiped.ContainsKey(pt.PointerId))
pointSwiped.Remove(pt.PointerId);
--numActiveContacts;
}
// Update the UI and pointer details.
foreach (TextBlock tb in pointerInfo.Children)
{
if (tb.Name == e.Pointer.PointerId.ToString())
{
pointerInfo.Children.Remove(tb);
}
}
if (contacts.Count == 0)
{
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Black);
}
e.Handled = true;
}
// Fires for for various reasons, including:
// - A touch contact is canceled by a pen coming into range of the surface.
// - The device doesn't report an active contact for more than 100ms.
// - The desktop is locked or the user logged off.
// - The number of simultaneous contacts exceeded the number supported by the device.
private void targetContainer_PointerCanceled(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nPointer canceled: " + pt.PointerId;
if (contacts.ContainsKey(pt.PointerId))
{
checkSwipe();
contacts[pt.PointerId] = null;
contacts.Remove(pt.PointerId);
startLocation.Remove(pt.PointerId);
if (pointSwiped.ContainsKey(pt.PointerId))
pointSwiped.Remove(pt.PointerId);
--numActiveContacts;
}
// Update the UI and pointer details.
foreach (TextBlock tb in pointerInfo.Children)
{
if (tb.Name == e.Pointer.PointerId.ToString())
{
pointerInfo.Children.Remove(tb);
}
}
if (contacts.Count == 0)
{
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Black);
}
e.Handled = true;
}
private void targetContainer_PointerExited(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nPointer exited: " + pt.PointerId;
if (contacts.ContainsKey(pt.PointerId))
{
checkSwipe();
contacts[pt.PointerId] = null;
contacts.Remove(pt.PointerId);
startLocation.Remove(pt.PointerId);
if (pointSwiped.ContainsKey(pt.PointerId))
pointSwiped.Remove(pt.PointerId);
--numActiveContacts;
}
// Update the UI and pointer details.
foreach (TextBlock tb in pointerInfo.Children)
{
if (tb.Name == e.Pointer.PointerId.ToString())
{
pointerInfo.Children.Remove(tb);
}
}
if (contacts.Count == 0)
{
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Gray);
}
e.Handled = true;
}
/// <summary>
/// Invoked when this page is about to be displayed in a Frame.
/// </summary>
/// <param name="e">Event data that describes how this page was reached. The Parameter
/// property is typically used to configure the page.</param>
protected override void OnNavigatedTo(NavigationEventArgs e)
{
}
void targetContainer_PointerReleased(object sender, PointerRoutedEventArgs e)
{
foreach (TextBlock tb in pointerInfo.Children)
{
if (tb.Name == e.Pointer.PointerId.ToString())
{
pointerInfo.Children.Remove(tb);
}
}
Windows.UI.Input.PointerPoint pt = e.GetCurrentPoint(targetContainer);
// Update event sequence.
eventLog.Text += "\nUp: " + pt.PointerId;
// Change background color of target when pointer contact detected.
targetContainer.Fill = new SolidColorBrush(Windows.UI.Colors.Red);
if (contacts.ContainsKey(pt.PointerId))
{
checkSwipe();
contacts[pt.PointerId] = null;
contacts.Remove(pt.PointerId);
startLocation.Remove(pt.PointerId);
if(pointSwiped.ContainsKey(pt.PointerId))
pointSwiped.Remove(pt.PointerId);
--numActiveContacts;
}
e.Handled = true;
}
private void targetContainer_PointerMoved(object sender, PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint currentPoint = e.GetCurrentPoint(targetContainer);
if (currentPoint.IsInContact)
{
if (startLocation.ContainsKey(currentPoint.PointerId))
{
Point startPoint = startLocation[currentPoint.PointerId];
if (Math.Abs(currentPoint.Position.X - startPoint.X) > swipeThresholdX) // I only did one Axis for testing
{
pointSwiped[currentPoint.PointerId] = true;
}
}
}
updateInfoPop(e);
}
int numberOfSwipedFingers()
{
int count = 0;
foreach (var item in pointSwiped)
{
if (item.Value) { count += 1; }
}
return count;
}
void checkSwipe()
{
int fingers = numberOfSwipedFingers();
if (fingers > 1)
{
eventLog.Text += "\nNumber of Swiped fingers = " + fingers;
}
else if (fingers == 1)
{
eventLog.Text += "\nNumber of Swiped fingers = " + fingers;
}
if(fingers > 0)
pointSwiped.Clear();
}
void createInfoPop(PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint currentPoint = e.GetCurrentPoint(targetContainer);
TextBlock pointerDetails = new TextBlock();
pointerDetails.Name = currentPoint.PointerId.ToString();
pointerDetails.Foreground = new SolidColorBrush(Windows.UI.Colors.White);
pointerInfo.Children.Add(pointerDetails);
pointerDetails.Text = queryPointer(e);
}
void updateInfoPop(PointerRoutedEventArgs e)
{
foreach (TextBlock pointerDetails in pointerInfo.Children)
{
if (pointerDetails.Name == e.Pointer.PointerId.ToString())
{
pointerDetails.Text = queryPointer(e);
}
}
}
String queryPointer(PointerRoutedEventArgs e)
{
Windows.UI.Input.PointerPoint currentPoint = e.GetCurrentPoint(targetContainer);
String details = "";
switch (e.Pointer.PointerDeviceType)
{
case Windows.Devices.Input.PointerDeviceType.Mouse:
details += "\nPointer type: mouse";
break;
case Windows.Devices.Input.PointerDeviceType.Pen:
details += "\nPointer type: pen";
if (e.Pointer.IsInContact)
{
details += "\nPressure: " + currentPoint.Properties.Pressure;
details += "\nrotation: " + currentPoint.Properties.Orientation;
details += "\nTilt X: " + currentPoint.Properties.XTilt;
details += "\nTilt Y: " + currentPoint.Properties.YTilt;
details += "\nBarrel button pressed: " + currentPoint.Properties.IsBarrelButtonPressed;
}
break;
case Windows.Devices.Input.PointerDeviceType.Touch:
details += "\nPointer type: touch";
details += "\nrotation: " + currentPoint.Properties.Orientation;
details += "\nTilt X: " + currentPoint.Properties.XTilt;
details += "\nTilt Y: " + currentPoint.Properties.YTilt;
break;
default:
details += "\nPointer type: n/a";
break;
}
GeneralTransform gt = targetContainer.TransformToVisual(page);
Point screenPoint;
screenPoint = gt.TransformPoint(new Point(currentPoint.Position.X, currentPoint.Position.Y));
details += "\nPointer Id: " + currentPoint.PointerId.ToString() +
"\nPointer location (parent): " + currentPoint.Position.X + ", " + currentPoint.Position.Y +
"\nPointer location (screen): " + screenPoint.X + ", " + screenPoint.Y;
return details;
}
}
}
@Programmer Il problema come Vedo che stai rilasciando più punti in momenti leggermente diversi, Probabilmente dovresti tornare alla routine CheckSwipe che avevo nel mio esempio e o mettere un blocco attorno ad esso o fare qualcos'altro per evitare che le altre release delle dita entrino in il primo è fatto. Sfortunatamente con l'emulatore non ho modo di simulare più le due dita che vengono rilasciate, e quelle sono allo stesso tempo. Lo esaminerò un po 'di più anche se –
@Programmer lo darò un'occhiata, potrebbe essere un giorno o due. –
Puoi guardare questa domanda per favore? http://stackoverflow.com/questions/13011920/handling-2-3-4-5-fingers-tapped-doubletap-holding-gestures-in-winrt-app – Elmo