2016-04-06 12 views
6

enter image description hereCome impostare Telaio Live Camera Image Catturare in Android

devo impostare le cornici in diretta su macchina fotografica come sopra pic. Ma il mio setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);getWidth();getHeight();Camera.PictureCallback ecc. Sono deprecati. Qualcuno conosce il codice per ottenere quanto sopra?

ho usato

public class CameraOverview1 extends Activity implements SurfaceHolder.Callback{ 
private Camera camera = null; 
private SurfaceView cameraSurfaceView = null; 
private SurfaceHolder cameraSurfaceHolder = null; 
private boolean previewing = false; 
private Display display = null; 
private static int wid = 0, hgt = 0; 
private LayoutInflater layoutInflater = null; 
private View cameraViewControl = null; 
private LayoutParams layoutParamsControl = null; 
private Button btnCapture = null; 
@Override 
protected void onCreate(Bundle savedInstanceState) 
{ 
// TODO Auto-generated method stub 
super.onCreate(savedInstanceState); 
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); 

display = getWindowManager().getDefaultDisplay(); 
wid = display.getWidth(); 
hgt = display.getHeight(); 

getWindow().setFormat(PixelFormat.TRANSLUCENT); 
requestWindowFeature(Window.FEATURE_NO_TITLE); 
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); 

setContentView(R.layout.cameraoverlay1); 

cameraSurfaceView = (SurfaceView)findViewById(R.id.cameraSurfaceView); 
cameraSurfaceHolder = cameraSurfaceView.getHolder(); 
cameraSurfaceHolder.addCallback(this); 
cameraSurfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); 

layoutInflater = LayoutInflater.from(getBaseContext()); 
layoutParamsControl = new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT); 

cameraViewControl = layoutInflater.inflate(R.layout.cambutton, null);  
this.addContentView(cameraViewControl, layoutParamsControl); 
btnCapture = (Button)findViewById(R.id.btnCapture); 
btnCapture.setOnClickListener(new OnClickListener() 
{ 
    @Override 
    public void onClick(View v) 
    { 
     // TODO Auto-generated method stub 
     camera.takePicture(cameraShutterCallback, 
       cameraPictureCallbackRaw, 
       cameraPictureCallbackJpeg); 
    } 
}); 
} 
ShutterCallback cameraShutterCallback = new ShutterCallback() 
{ 
@Override 
public void onShutter() 
{ 
    // TODO Auto-generated method stub 
} 
}; 
PictureCallback cameraPictureCallbackRaw = new PictureCallback() 
{ 
@Override 
public void onPictureTaken(byte[] data, Camera camera) 
{ 
    // TODO Auto-generated method stub 
} 
}; 
PictureCallback cameraPictureCallbackJpeg = new PictureCallback() 
{ 
@Override 
public void onPictureTaken(byte[] data, Camera camera) 
{ 
    // TODO Auto-generated method stub 
    Bitmap cameraBitmap = BitmapFactory.decodeByteArray(data, 0, data.length); 

    wid = cameraBitmap.getWidth(); 
    hgt = cameraBitmap.getHeight(); 

    Bitmap newImage = Bitmap.createBitmap(wid, hgt, Bitmap.Config.ARGB_8888); 

    Canvas canvas = new Canvas(newImage); 

    canvas.drawBitmap(cameraBitmap, 0f, 0f, null); 

    Drawable drawable = getResources().getDrawable 
      (R.drawable.frame1); 
    drawable.setBounds(0, 0, wid, hgt); 
    drawable.draw(canvas); 

    File storagePath = new File(Environment. 
      getExternalStorageDirectory() + "/MyCameraApp/"); 
    storagePath.mkdirs(); 

    File myImage = new File(storagePath, 
      Long.toString(System.currentTimeMillis()) + ".jpg"); 

    try 
    { 
     FileOutputStream out = new FileOutputStream(myImage); 
     newImage.compress(Bitmap.CompressFormat.JPEG, 80, out); 


     out.flush(); 
     out.close(); 
    } 
    catch(FileNotFoundException e) 
    { 
     Log.d("In Saving File", e + "");  
    } 
    catch(IOException e) 
    { 
     Log.d("In Saving File", e + ""); 
    } 

    camera.startPreview(); 

    drawable = null; 

    newImage.recycle(); 
    newImage = null; 

    cameraBitmap.recycle(); 
    cameraBitmap = null; 
} 
}; 
@Override 
public void surfaceChanged(SurfaceHolder holder, 
    int format, int width, int height) 
{ 
// TODO Auto-generated method stub 

if(previewing) 
{ 
    camera.stopPreview(); 
    previewing = false; 
} 
if (camera != null){ 
    try 
    { 
camera.setPreviewDisplay(cameraSurfaceHolder); 
     camera.startPreview(); 
     previewing = true; 
    } 
    catch (IOException e) 
    { 
     // TODO Auto-generated catch block 
     e.printStackTrace(); 
    } 
} 
} 
@Override 
public void surfaceCreated(SurfaceHolder holder) 
{ 
// TODO Auto-generated method stub 
try 
{ 
    camera = Camera.open(); 
} 
catch(RuntimeException e) 
{ 
    Toast.makeText(getApplicationContext(), "Device camera is not working properly, please try after sometime.", Toast.LENGTH_LONG).show(); 
} 
} 
@Override 
public void surfaceDestroyed(SurfaceHolder holder) 
{ 
// TODO Auto-generated method stub 
camera.stopPreview(); 
camera.release(); 
camera = null; 
previewing = false; 
}} 

In realtà, praticamente tutto è deprecato. Qualche idea?

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Intendi FPS o frame totale? –

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Sto costruendo un'applicazione come accaparramento di cornici per foto. Guarda la foto sopra. –

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Quindi hai bisogno di una doppia anteprima anteriore e posteriore della fotocamera? .. –

risposta

3

Sulla base di questo campione android-Camera2Basic

ho applicato qualche cambiamento, e questo è il risultato:

Camera2BasicFragmentFront.java

Source

Camera2BasicFragment.java

Source

AutoFitTextureView.java

Source

fragment_camera2_basic.xml (Assicurati di sostituire com.YourPackage.AutoFitTextureView)

<?xml version="1.0" encoding="utf-8"?><!-- 
Copyright 2014 The Android Open Source Project 
Licensed under the Apache License, Version 2.0 (the "License"); 
you may not use this file except in compliance with the License. 
You may obtain a copy of the License at 
    http://www.apache.org/licenses/LICENSE-2.0 
Unless required by applicable law or agreed to in writing, software 
distributed under the License is distributed on an "AS IS" BASIS, 
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
See the License for the specific language governing permissions and 
limitations under the License. 
--> 
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 
    android:layout_width="match_parent" 
    android:layout_height="match_parent"> 

    <com.YourPackage.AutoFitTextureView 
     android:id="@+id/texture" 
     android:layout_width="wrap_content" 
     android:layout_height="wrap_content" 
     android:layout_alignParentStart="true" 
     android:layout_alignParentTop="true" /> 

</RelativeLayout> 

activity_main.xml

<RelativeLayout android:layout_width="match_parent" 
    android:layout_height="match_parent" 
    xmlns:android="http://schemas.android.com/apk/res/android"> 
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" 
    xmlns:tools="http://schemas.android.com/tools" 
    android:id="@+id/container" 
    android:layout_width="match_parent" 
    android:layout_height="match_parent" > 
</FrameLayout> 
<FrameLayout 
android:id="@+id/containerFront" 
android:layout_width="200dp" 
android:layout_height="200dp" /> 
</RelativeLayout> 

Than in MainActivity.java:

public class MainActivity extends AppCompatActivity{ 
    @Override 
    protected void onCreate(Bundle savedInstanceState) { 
     super.onCreate(savedInstanceState); 
     setContentView(R.layout.activity_main); 
     if (null == savedInstanceState) { 
      getFragmentManager().beginTransaction() 
        .replace(R.id.container, Camera2BasicFragment.newInstance()) 
        .commit(); 
      getFragmentManager().beginTransaction() 
        .replace(R.id.containerFront, Camera2BasicFragmentFront.newInstance()) 
        .commit(); 
     } 
    } 
} 

E utilizzare questa autorizzazione per Manifest.xml

<uses-permission android:name="android.permission.CAMERA" /> 
<uses-feature android:name="android.hardware.camera" /> 
<uses-feature android:name="android.hardware.camera.autofocus" /> 

questo è tutto godere!

P.S Le classi Java contengono anche il metodo per salvare le foto!

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Mi può dare il codice sorgente completo? Sono solo un principiante –

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Questo è il codice sorgente completo signore .. –