2013-05-09 11 views
6

Voglio catturare uno screenshot da un servizio in background. L'API privata va bene, in quanto non è necessario inviarla all'app store. Ho già provato UIGetScreenImage e non funziona dall'app in background.IOSurface - IOS Private API - Cattura screenshot in background

Sto usando il seguente codice che ho ricevuto da SO. IOSurfaceCreate restituisce null a me. Qualsiasi aiuto apprezzato.

CFMutableDictionaryRef dict; 
     IOSurfaceRef screenSurface = NULL; 

     char pixelFormat[4] = {'A','R','G','B'}; 
     dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); 

     uint32_t width ; 
     uint32_t height; 
     void *pitch; 
     void *bPE; 
     void *size; 
     CFDictionarySetValue(dict, kIOSurfaceIsGlobal, kCFBooleanTrue); 
     CFDictionarySetValue(dict, kIOSurfaceBytesPerRow, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch)); 
     CFDictionarySetValue(dict, kIOSurfaceBytesPerElement, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bPE)); 
     CFDictionarySetValue(dict, kIOSurfaceWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &width)); 
     CFDictionarySetValue(dict, kIOSurfaceHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &height)); 
     CFDictionarySetValue(dict, kIOSurfacePixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat)); 
     CFDictionarySetValue(dict, kIOSurfaceAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &size)); 

     IOSurfaceRef destSurf = IOSurfaceCreate(dict); 
     IOSurfaceAcceleratorRef outAcc; 
     IOSurfaceAcceleratorCreate(NULL, 0, &outAcc); 

     CFDictionaryRef ed = (__bridge CFDictionaryRef)[NSDictionary dictionaryWithObjectsAndKeys: nil]; 
     IOSurfaceAcceleratorTransferSurface(outAcc, screenSurface, destSurf, ed, NULL); 
     uint32_t aseed; 
     IOSurfaceUnlock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 

     CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, IOSurfaceGetBaseAddress(destSurf), (width*height*4), NULL); 
     CGImageRef cgImage=CGImageCreate(width, height, 8, 8*4, IOSurfaceGetBytesPerRow(destSurf), CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little, provider, NULL, YES, kCGRenderingIntentDefault); 
     UIImage *image = [UIImage imageWithCGImage: cgImage]; 
     UIImageWriteToSavedPhotosAlbum(image, self_object, nil, nil); 
     CGImageRelease(cgImage); 
     CFRelease(destSurf); 

risposta

8

Dopo aver combinato il codice da 2 posizioni, sono riuscito a salvare la foto nell'album fotografico (con la mia applicazione in background).

IOSurfaces - Artefacts in video and unable to grab video surfaces

https://github.com/tomcool420/SMFramework/blob/master/SMFScreenCapture.m

Si prega di provare e fammi sapere se funziona per voi.

-(void)SavePhoto 
{ 
    IOMobileFramebufferConnection connect; 
    kern_return_t result; 
    IOSurfaceRef screenSurface = NULL; 

    io_service_t framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleH1CLCD")); 
    if(!framebufferService) 
     framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleM2CLCD")); 
    if(!framebufferService) 
     framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleCLCD")); 

    result = IOMobileFramebufferOpen(framebufferService, mach_task_self(), 0, &connect); 

    result = IOMobileFramebufferGetLayerDefaultSurface(connect, 0, &screenSurface); 

    uint32_t aseed; 
    IOSurfaceLock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 
    uint32_t width = IOSurfaceGetWidth(screenSurface); 
    uint32_t height = IOSurfaceGetHeight(screenSurface); 
    //int m_width = 320; 
    //int m_height = 480; 
    CFMutableDictionaryRef dict; 
    int pitch = width*4, size = width*height*4; 
    int bPE=4; 
    char pixelFormat[4] = {'A','R','G','B'}; 
    dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); 
    CFDictionarySetValue(dict, kIOSurfaceIsGlobal, kCFBooleanTrue); 
    CFDictionarySetValue(dict, kIOSurfaceBytesPerRow, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch)); 
    CFDictionarySetValue(dict, kIOSurfaceBytesPerElement, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bPE)); 
    CFDictionarySetValue(dict, kIOSurfaceWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &width)); 
    CFDictionarySetValue(dict, kIOSurfaceHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &height)); 
    CFDictionarySetValue(dict, kIOSurfacePixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat)); 
    CFDictionarySetValue(dict, kIOSurfaceAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &size)); 

    IOSurfaceRef destSurf = IOSurfaceCreate(dict); 

    void* outAcc; 
    IOSurfaceAcceleratorCreate(NULL, 0, &outAcc); 

    IOSurfaceAcceleratorTransferSurface(outAcc, screenSurface, destSurf, dict, NULL); 

    IOSurfaceUnlock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 
    CFRelease(outAcc); 

    CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, IOSurfaceGetBaseAddress(destSurf), (width * height * 4), NULL); 
    CGImageRef cgImage=CGImageCreate(width, height, 8, 
            8*4, IOSurfaceGetBytesPerRow(destSurf), 
            CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst |kCGBitmapByteOrder32Little, 
            provider, NULL, 
            YES, kCGRenderingIntentDefault); 
    UIImage *img = [UIImage imageWithCGImage:cgImage]; 
    UIImageWriteToSavedPhotosAlbum(img, self, nil, nil); 

    // MOST RELEVANT PART OF CODE 

    //CVPixelBufferCreateWithBytes(NULL, width, height, kCVPixelFormatType_32BGRA, IOSurfaceGetBaseAddress(destSurf), IOSurfaceGetBytesPerRow(destSurf), NULL, NULL, NULL, &sampleBuffer); 
} 
+0

Hai funzionato su iOS 7? Ricevo un errore di Linker su IOMobileFramebufferOpen. Potresti per favore condividere quali framework/lib esattamente per collegare e dove hai preso le intestazioni? – Frank

+0

con l'aggiunta di questo cmd del terminale per eliminare gli errori provenienti da iOSurface > cd/Applicazioni/Xcode.app/Contenuto/Sviluppatore/Piattaforme/iPhoneOS.platform/Sviluppatore/SDK/iPhoneOS7.0.sdk/Sistema/Libreria/Framework/IOKit. framework > sudo ln -s Versioni/A/IOKit – HDNZ

+0

Qualcuno ha un progetto dimostrativo funzionante per iOS 8? O puoi dirmi come usare questa struttura/ottenere una presa delle intestazioni? – Max

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